7.5high

CVE-2005-3677

Buffer overflow in RealNetworks RealPlayer 10 and 10.5 allows remote attackers to execute arbitrary code via a crafted image in a RealPlaye…

Published 20 y ago · modified 4 mo ago · JSON

CVSS
7.5
v2.0 · NVD
CISA KEV
No
not known exploited
EPSS
3.3%
percentile 88%
Public exploits
0
none known

Summary

Buffer overflow in RealNetworks RealPlayer 10 and 10.5 allows remote attackers to execute arbitrary code via a crafted image in a RealPlayer Skin (RJS) file. NOTE: due to the lack of details, it is unclear how this is different than CVE-2005-2629 and CVE-2005-2630, but the vendor advisory implies that it is different.

Exploit prediction (EPSS)

3.25% probability of exploitation in the next 30 days, higher than 88% of all scored CVEs.

CVSS scores

Assigned byVersionScoreVector
NVD2.07.5AV:N/AC:L/Au:N/C:P/I:P/A:P

References

  • securityfocus.com /bid/15398/ · vdb-entry, x_refsource_BID, x_transferred
  • secunia.com /advisories/17514 · third-party-advisory, x_refsource_SECUNIA, x_transferred
  • service.real.com /help/faq/security/051110_player/EN/ · x_refsource_CONFIRM, x_transferred
  • marc.info /?l=bugtraq&m=113181464921104&w=2 · mailing-list, x_refsource_BUGTRAQ, x_transferred

Sources

vulnwire keeps one entry per vulnerability: the CVE id wins, then GHSA; records that alias each other are merged. Machine-readable: JSON.