5.0med

CVE-2004-18051 exploit

Format string vulnerability in games using the Epic Games Unreal Engine 436 allows remote attackers to cause a denial of service (crash) an…

Published 21 y ago · modified 4 mo ago · JSON

CVSS
5.0
v2.0 · NVD
CISA KEV
No
not known exploited
EPSS
6.4%
percentile 94%
Public exploits
1
Exploit-DB

Summary

Format string vulnerability in games using the Epic Games Unreal Engine 436 allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via format string specifiers in class names.

Exploit prediction (EPSS)

6.45% probability of exploitation in the next 30 days, higher than 94% of all scored CVEs.

Exploits and detections

  • EDB-23799 Epic Games Unreal Tournament Server 436.0 - Engine Remote Format String · dos · 2004-03-10

CVSS scores

Assigned byVersionScoreVector
NVD2.05.0AV:N/AC:L/Au:N/C:N/I:N/A:P

References

  • exchange.xforce.ibmcloud.com /vulnerabilities/15430 · vdb-entry, x_refsource_XF, x_transferred
  • marc.info /?l=bugtraq&m=107893764406905&w=2 · mailing-list, x_refsource_BUGTRAQ, x_transferred
  • aluigi.altervista.org /adv/unrfs-adv.txt · x_refsource_MISC, x_transferred
  • secunia.com /advisories/11108 · third-party-advisory, x_refsource_SECUNIA, x_transferred
  • securityfocus.com /bid/9840 · vdb-entry, x_refsource_BID, x_transferred
  • marc.info /?l=bugtraq&m=107902755204583&w=2 · mailing-list, x_refsource_BUGTRAQ, x_transferred

Sources

vulnwire keeps one entry per vulnerability: the CVE id wins, then GHSA; records that alias each other are merged. Machine-readable: JSON.