7.1high
CVE-2003-14311 exploit
Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host s…
Published 22 y ago · modified 4 mo ago · JSON
CVSS
7.1
v2.0 · NVD
CISA KEV
No
not known exploited
EPSS
5.2%
percentile 93%
Public exploits
1
Exploit-DB
Summary
Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal URL.
Exploit prediction (EPSS)
5.24% probability of exploitation in the next 30 days, higher than 93% of all scored CVEs.
Exploits and detections
- EDB-22223 Epic Games Unreal Engine 436 - Client Unreal URL Denial of Service · dos · 2003-02-05
CVSS scores
| Assigned by | Version | Score | Vector |
|---|---|---|---|
| NVD | 2.0 | 7.1 | AV:N/AC:M/Au:N/C:N/I:N/A:C |
Classification
- Weakness
- CWE-119 Improper Restriction of Operations within the Bounds of a Memory Buffer
References
- exchange.xforce.ibmcloud.com /vulnerabilities/11301 · vdb-entry, x_refsource_XF, x_transferred
- pivx.com /luigi/adv/ueng-adv.txt · x_refsource_MISC, x_transferred
- archives.neohapsis.com /archives/bugtraq/2003-02/0063.html · mailing-list, x_refsource_BUGTRAQ, x_transferred
- archives.neohapsis.com /archives/bugtraq/2003-02/0142.html · mailing-list, x_refsource_BUGTRAQ, x_transferred
- securityfocus.com /bid/6774 · vdb-entry, x_refsource_BID, x_transferred
Sources
- CVE List: CVE-2003-1431
- NVD: CVE-2003-1431
vulnwire keeps one entry per vulnerability: the CVE id wins, then GHSA; records that alias each other are merged. Machine-readable: JSON.